Armor Class:

13

Hit Dice:

1*

No. of Attacks:

1 bite

Damage:

1d4 bite (special, see below)

Movement:

40'

No. Appearing:

Special

Save As:

Fighter: 1

Morale:

12

Treasure Type:

None

XP:

37

A Derej Cobra's poison increases in virulence every time it hits. A derej cobra rolls 1d4 points of damage for its first hit, 1d6 for its second hit, and so on up to 1d12; after 1d12, the damage becomes 2d6, then 2d8, then 2d10. This increased damage potential is reduced 1 die level per turn after combat ends, to a minimum of 1d4.