Armor Class:

16

Hit Dice:

3*

No. of Attacks:

1 weapon

Damage:

1d8 or by weapon

Movement:

20'

No. Appearing:

See Deadringer entry

Save As:

Fighter: 3

Morale:

12

Treasure Type:

None

XP:

150

A Resonated is an undead skeletal being created by a deadringer. It will seek anyone who bears the deadringer's curse. A resonated has such strong magic running through it that it regenerates 1d8 HP per hour. Upon reaching 0 HP it must wait until it reaches full HP before moving again. A resonated will continue to regenerate until the deadringer's curse is removed or the PCs kill the one who is cursed; after this the deadringer can be killed permanently. A resonated takes half damage from edged weapons and only 1 from bolts arrows or sling bullets. It is immune to control magic but can be Turned.