Armor Class:

16

Hit Dice:

12* (+10)

No. of Attacks:

1 club

Damage:

3d6

Movement:

30'

No. Appearing:

1

Save As:

Fighter: 12

Morale:

12

Treasure Type:

None

XP:

1,975

The secret of making Lead Golems has been lost, but there are still a few ancient ones in the deepest dark places beneath the earth. They were sacred to the bat-god Camazotz and were made by his priests, who were leaders of the weird Cheiropteran bat-people. It is always man-shaped but with the heads and wings of colossal bats. The wings are non-functional as a lead golem is far too heavy to fly. It fights with lead clubs. In addition to its attack, each lead golem can cast confusion once every seven rounds.

Legend has it that Camazotz has a lost temple deep beneath the earth which is inhabited by seven lead golems and a family of bats the size of rocs.