Armor Class:

17 ‡ (see below)

Hit Dice:

5**

No. of Attacks:

1 touch + disease

Damage:

1d12 + disease

Movement:

20'

No. Appearing:

1d4, Lair 1d12

Save As:

Fighter: 5

Morale:

12

Treasure Type:

D

XP:

450

Mummies are undead monsters, linen-wrapped preserved corpses animated through the auspices of dark desert gods best forgotten. Most mummies are 5 to 6 feet tall and weigh about 120 pounds.

As they are undead, mummies are immune to sleep, charm and hold magic. They can only be injured by spells, fire, or magical weapons; furthermore, magic weapons do only half damage, while any sort of fire-based attack does double damage. Those injured by mummy attacks will contract mummy rot, a disease that prevents normal or magical healing; a cure disease spell must be applied to the victim before he or she may again regain hit points.