Mink |
Giant Mink |
|
---|---|---|
Armor Class: |
15 |
15 |
Hit Dice: |
1d4 HP |
4+4 |
No. of Attacks: |
1 bite |
1 bite |
Damage: |
1-2 |
1d8 |
Movement: |
30' Swim 50' |
30' Swim 50' |
No. Appearing: |
1d6 |
1d4 |
Save As: |
Normal Man |
Fighter: 4 |
Morale: |
7 |
8 |
Treasure Type: |
None* |
None* |
XP: |
10 |
240 |
A Mink is a common name for an alert semi-aquatic carnivorous mammal of the mustelidae family. A mink falls somewhere between basically land-dwelling weasels and the even more aquatic otters. The furs of a mink are highly prized for its use in clothing. A mink uses quick darting attacks (+1 initiative), scoring vicious bites. Once a mink bites it can choose to hold on, causing automatic damage each round.
The Giant Mink is more commonly found in areas where other prehistoric (ice-age) creatures are found but otherwise conforms to typical mink behavior, being only larger and more dangerous.
Minks and their giant kin have valuable furs which keeps their numbers down in regions near settlements.