Armor Class: |
14 (see below) |
Hit Dice: |
2 |
No. of Attacks: |
1 claw |
Damage: |
1d6 |
Movement: |
30' |
No. Appearing: |
2d4+3 |
Save As: |
Fighter: 2 |
Morale: |
12 |
Treasure Type: |
None |
XP: |
75 |
Gellybones are skeletons that have passed through a special magical procedure that converted their bones into a gelatin-like structure. They take only half damage from blunt weapons, and only a single point from arrows, bolts, or sling stones (plus any magical bonus). As with all undead, they can be Turned by a Cleric, and are immune to sleep, charm, or hold magic. As they are mindless, no form of mind reading is of any use against them.