Armor Class:

16 (13)

Hit Dice:

1

No. of Attacks:

1 spear

Damage:

1d6

Movement:

20'

No. Appearing:

4d8

Save As:

Fighter: 1

Morale:

8

Treasure Type:

C

XP:

25

The Dufflepud is a strange dwarf-like creature whose primary means of locomotion is its enormous single foot that it uses to make long hops, enabling it to travel at a surprising speed. A dufflepud is of foul temperament, cursing frequently and bemoaning its unique condition. Despite this it is a highly courageous and capable warrior, wielding long spears and shields and wearing heavy chain into combat. A dufflepud is also an excellent miner and fisherman, even able to use its single foot as a canoe.

Once a day a dufflepud can turn itself invisible as the spell invisibility, although it is loud and clumsy enough that this does not help its ability to sneak around. One in every five dufflepuds is a veteran warrior of 2 HD, and one in every 20 is a dufflepud captain, armored in plate (AC 18) and wielding a notched great axe. The leader of the dufflepuds is known as the chief duffer, who wears gold gilt plate armor (AC 18) and wields a magical weapon with a bonus of 1d4-1.