Armor Class: |
17 |
Hit Dice: |
5 |
No. of Attacks: |
1 bite or special |
Damage: |
2d8 or special |
Movement: |
5' Swim 50' |
No. Appearing: |
1d4 |
Save As: |
Fighter: 5 |
Morale: |
12 |
Treasure Type: |
None |
XP: |
750 |
A Crockle is a crocodile-like creature that lives near water and can grow up to 30' long. A crockle attacks creatures near the water by jumping out and grabbing it. If a creature strays within 20' of the edge of a crockle's body of water, it will leap out and grapple it, dealing 1d10 damage (save vs. Death Ray to avoid). On successive rounds a save must be made or the grappled creature takes an additional 1d6 damage and is dragged towards the water. A creature dragged into the water may still make a save, but at a -2 as it is harder to escape underwater. The victim also takes drowning damage until it dies or escapes.