Armor Class:

13

Hit Dice:

6**

No. of Attacks:

2 claws or weapon

Damage:

1d6 claw or weapon

Movement:

40' Fly 20'

No. Appearing:

1, Wild 1d3, Lair 1d3

Save As:

Magic-User: 6

Morale:

9

Treasure Type:

F

XP:

610

A Vermin Queen is a swarm of horrid, intelligent black beetles with the ability to assume the guise of a beautiful human or demihuman. It uses this disguise to waylay travelers in order to devour his or her flesh and steal their skin. When a vermin queen eats a living human, demihuman, or humanoid creature, another beetle is born to the swarm. When the swarm gets too big to comfortably fit into a human skin, half of it splits off and becomes a new vermin queen. The mother swarm typically deposits the daughter swarm in the body of its next victim.

A vermin queen can freely change between humanoid and swarm forms once per round. The touch of a vermin queen in either form paralyzes (much like a ghoul) and it never takes more than 1d4 points of damage from weapon attacks. While in swarm form, a vermin queen fights just like an insect swarm.