Armor Class: |
16 (see below) |
Hit Dice: |
1 |
No. of Attacks: |
1 punch or weapon |
Damage: |
1d8 or by weapon |
Movement: |
20' |
No. Appearing: |
2d6 |
Save As: |
Fighter: 1 |
Morale: |
12 |
Treasure Type: |
None |
XP: |
25 |
A Leaded Skeleton is an altered form of a standard skeleton with a coat of lead over its bones, making it slower but much tougher. It moves slowly like a zombie, and thus always attacks last.
It takes only half damage from edged weapons, and only a single point from arrows, bolts, and sling stones (plus any magical bonus). As with all undead, they can be Turned by a Cleric (as a skeleton), and is immune to sleep, charm, and hold magic. As it is mindless, no form of mind reading is of any use against it. A leaded skeleton never fails morale, and thus always fights until destroyed.