Armor Class: |
18 |
Hit Dice: |
5* |
No. of Attacks: |
2 claws |
Damage: |
1d8 claw |
Movement: |
20' Swim 20' |
No. Appearing: |
1d2, Wild 1d6, Lair 1d6 |
Save As: |
Fighter: 3 |
Morale: |
7 |
Treasure Type: |
None |
XP: |
405 |
The Scrab looks like a huge crab with a 6 foot diameter body. The scrab is protected by a natural form of anti-magic shell. In order to affect the scrab with a spell, the caster must make a normal attack roll; on a hit, the scrab is affected by the spell (but still receives a normal saving throw if the spell allows one). If the attack roll fails, the spell is reflected back onto the caster.