Armor Class: |
13 |
Hit Dice: |
1* |
No. of Attacks: |
1 bite |
Damage: |
1d4 bite (special, see below) |
Movement: |
40' |
No. Appearing: |
Special |
Save As: |
Fighter: 1 |
Morale: |
12 |
Treasure Type: |
None |
XP: |
37 |
A Derej Cobra's poison increases in virulence every time it hits. A derej cobra rolls 1d4 points of damage for its first hit, 1d6 for its second hit, and so on up to 1d12; after 1d12, the damage becomes 2d6, then 2d8, then 2d10. This increased damage potential is reduced 1 die level per turn after combat ends, to a minimum of 1d4.