Armor Class:

17

Hit Dice:

7**

No. of Attacks:

1 weapon

Damage:

Weapon + 2

Movement:

50' Fly 90'

No. Appearing:

1

Save As:

Cleric: 10

Morale:

11

Treasure Type:

E

XP:

800

A Solar is a zealous champion of justice. It may appear in a variety of forms, but in general it is a very tall and beautiful humanoid figure, with at least one set of golden wings like those of a giant eagle. A solar knows the languages of all but the most utterly mindless of creatures.

A solar will usually fight in an honorable manner, but is not above pressing an obvious advantage. A solar casts spells as a 9th level Cleric, and can detect the surface thoughts of any creature within 100 feet. Additionally, it is capable of Turning undead and unholy creatures as a Cleric of 9th level.

A solar takes only half damage from non-magical weapons, and they are immune to sleep, hold, and charm spells, as well as illusions.