Armor Class: |
19 ‡ (also invisibility) |
Hit Dice: |
1** |
No. of Attacks: |
1 miniature weapon |
Damage: |
1d2 |
Movement: |
30' |
No. Appearing: |
1 |
Save As: |
Magic-User: 1 (with bonuses) |
Morale: |
7 |
Treasure Type: |
None |
XP: |
49 |
A Brownie is a small fey being closely related to pixies and sprites, as it is an elf-like creature about 2 feet tall. A brownie is able to shape-change at will into the form of a small deer, hawk, or an otter. A brownie is industrious and predisposed to tinkering with and fixing things. In all forms the brownie has Darkvision with a range of 60 feet. A brownie can speak Common as well as the languages of pixies and sprites.
In its natural humanoid form, a brownie attacks with its miniature weapon, sometimes with paralytic poison applied (save vs. Poison or be held for 2d4 rounds as per the hold person spell). In its other forms, see the relevant monster entry in the Core Rules; none of these other forms will have the poison attack. In addition to its weapon attack, a brownie has several magical qualities available in any of its forms. It can detect magic at will, become invisible at will, and once per day can cast confusion as a 7th level caster. A brownie can attack while completely invisible without disrupting the effect (generally each opponent must take a -4 penalty on attacks against the brownie).
Silver or magical weapons are required to strike a brownie. So long as one has at least 1 hit point remaining, it regenerates 1 hit point each round; however, if reduced below 1 hp a brownie will die like any other creature. A brownie saves against magic (including wands) with a +4 bonus, and has a +1 bonus with respect to paralysis or petrify saves.