Armor Class: |
20 |
Hit Dice: |
13** (AB +10) |
No. of Attacks: |
1 bite, constriction + 6 claws, or breath |
Damage: |
2d10 bite, 1d8 constrict, 1d4 claws, or breath |
Movement: |
40' |
No. Appearing: |
1d2 |
Save As: |
Fighter: 13 |
Morale: |
9 |
Treasure Type: |
L |
XP: |
2,395 |
The Behir is a serpentine monster that can slither like a snake or use its dozen legs to move with considerable speed. A behir is around 40 feet long and weighs about 4,000 pounds. The coloration of a behir ranges from ultramarine to deep blue with bands of gray-brown. A behirs often knows the common language of the region.
A behir will bite its foe and then coil around it. On following rounds, the behir causes 1d8 points of constriction damage and rakes at the victim with 6 of its claws for 1d4 points of damage each. Alternatively, a behir can swallow whole a small or medium-sized creature that it has bitten. The swallowed creature takes 1d8 points of damage each round. The swallowed creature may attempt to cut its way out using a small edged weapon such as a dagger to deal 20 points of damage to the behir's insides (AC 15). The behir may swallow multiple creatures and each must cut their own way out. A behir can breathe forth a bolt of lightning once every 10 rounds, dealing 7d6 points of damage to all in its path (20 ft. long x 5 ft. wide). Those struck may save vs. Dragon Breath for half damage.