Armor Class: |
12 (only hit by fire or cold) |
Hit Dice: |
5* |
No. of Attacks: |
1 pseudopod |
Damage: |
2d6 |
Movement: |
10' |
No. Appearing: |
1 |
Save As: |
Fighter: 5 |
Morale: |
12 |
Treasure Type: |
None |
XP: |
405 |
Ochre jellies are ochre-colored amorphous monsters, similar to the gray ooze in appearance. An ochre jelly can grow to a diameter of up to 10 feet and a thickness of about 6 inches. A typical specimen weighs about 700 pounds.
Ochre jellies can only be hit (damaged) by fire or cold. Attacks with weapons or electricity/lightning cause the creature to divide into 1d4+1 smaller jellies of 2 hit dice apiece. If divided, the resulting smaller jellies do 1d6 damage with each hit.