Armor Class:

12 (only hit by fire or cold)

Hit Dice:

5*

No. of Attacks:

1 pseudopod

Damage:

2d6

Movement:

10'

No. Appearing:

1

Save As:

Fighter: 5

Morale:

12

Treasure Type:

None

XP:

405

Ochre jellies are ochre-colored amorphous monsters, similar to the gray ooze in appearance. An ochre jelly can grow to a diameter of up to 10 feet and a thickness of about 6 inches. A typical specimen weighs about 700 pounds.

Ochre jellies can only be hit (damaged) by fire or cold. Attacks with weapons or electricity/lightning cause the creature to divide into 1d4+1 smaller jellies of 2 hit dice apiece. If divided, the resulting smaller jellies do 1d6 damage with each hit.