Armor Class: |
12 |
Hit Dice: |
3* |
No. of Attacks: |
1 pseudopod |
Damage: |
2d8 |
Movement: |
1' |
No. Appearing: |
1 |
Save As: |
Fighter: 3 |
Morale: |
12 |
Treasure Type: |
None |
XP: |
175 |
Gray oozes are amorphous creatures that live only to eat. They inhabit underground areas, scouring caverns, ruins, and dungeons in search of organic matter, living or dead. A gray ooze can grow to a diameter of up to 10 feet and a thickness of about 6 inches. A typical specimen weighs about 700 pounds.
A gray ooze secretes a digestive acid that quickly dissolves organic material and metal, but not stone. After a successful hit, the ooze will stick to the creature attacked, dealing 2d8 damage per round automatically. Normal (non-magical) armor or clothing dissolves and becomes useless immediately. A non-magical metal or wooden weapon that strikes a gray ooze also dissolves immediately. Magical weapons, armor, and clothing are allowed a saving throw (use the wearer's save vs. Death Ray, adding any magical “plus” value to the roll if applicable).