Armor Class: |
22 ‡ |
Hit Dice: |
11** (+9) |
No. of Attacks: |
1 fist |
Damage: |
3d10 |
Movement: |
20' |
No. Appearing: |
1 |
Save As: |
Fighter: 6 |
Morale: |
12 |
Treasure Type: |
None |
XP: |
1,765 |
This golem has a humanoid body made from clay. A clay golem wears no clothing except for a metal or stiff leather garment around its hips. A clay golem cannot speak or make any vocal noise. It walks and moves with a slow, clumsy gait. It weighs around 600 pounds.
When a clay golem enters combat, there is a cumulative 1% chance each round that its elemental spirit will break free. Such a golem will go on a rampage, attacking the nearest living creature or smashing some object smaller than itself if no creature is within reach, then moving on to cause more destruction. Once a clay golem goes berserk, no known method can reestablish control.
The damage a clay golem deals doesn’t heal naturally, and magical healing cures only 1 point per die rolled (but add all bonuses normally).